The Hand-book of Games: Comprising New Or Carefully Revised Treatises on Whist, Piquet, Ecarté, Lansquenet, Boston, Quadrille, Cribbage, and Other Card Games; Faro, Rouge Et Noir, Hazard, Roulette; Backgammon, Draughts; Billiards, Bagatelle, American Bowls; Etc. EtcHenry George Bohn H.G. Bohn, 1850 - 617 pages |
From inside the book
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Page 391
... deuce , two men to be brought from the five placed in your adversary's tables , for a gammon only . XX . Trois - ace , to make the cinque point in your own tables , for a gammon , or a hit . XXI . Deuce - ace , to play one man from the ...
... deuce , two men to be brought from the five placed in your adversary's tables , for a gammon only . XX . Trois - ace , to make the cinque point in your own tables , for a gammon , or a hit . XXI . Deuce - ace , to play one man from the ...
Page 399
... deuce point , and that B is to throw : Which game is likeliest to win the hit ? A's is the best by 21 for , to 20 against ; because , if B misses an ace to take his adversary's deuce point , which is 25 to 11 against him , A is , in ...
... deuce point , and that B is to throw : Which game is likeliest to win the hit ? A's is the best by 21 for , to 20 against ; because , if B misses an ace to take his adversary's deuce point , which is 25 to 11 against him , A is , in ...
Page 400
... deuce point , let him have three men upon A's trois point : Q. Who has the best of the hit ? A. A , because the ace and trois points are not so good for a hit , as the ace and deuce points in your adversary's tables , for when you are ...
... deuce point , let him have three men upon A's trois point : Q. Who has the best of the hit ? A. A , because the ace and trois points are not so good for a hit , as the ace and deuce points in your adversary's tables , for when you are ...
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Common terms and phrases
advantage adversary leads adversary's ball Article basto baulk bricole calculation called canon Caster throw chance consequently count crib Cribbage cushion deal dealer dealt Deschapelles deuce discard Drawn eight elder hand equal fault finesse five cards four aces four cards gain give happen hold holes honours king knave last player left-hand adversary losing hazard manille matadores move and win nine odd trick pack partner leads person placed play the king playing a ball pocket pool probability punter queen queen of hearts quinola reckon red ball remaining reversis revoke right-hand adversary round rubber rule score sequence Setter's expectation seven shuffle small card small clubs small diamonds small hearts Spadille stake striker stroke strong in trumps strong suit suppose three cards three small trumps three-handed whist turned unless weak in trumps White to move win the game winning card younger-hand