The Hand-book of Games: Comprising New Or Carefully Revised Treatises on Whist, Piquet, Ecarté, Lansquenet, Boston, Quadrille, Cribbage, and Other Card Games; Faro, Rouge Et Noir, Hazard, Roulette; Backgammon, Draughts; Billiards, Bagatelle, American Bowls; Etc. EtcHenry George Bohn H.G. Bohn, 1850 - 617 pages |
From inside the book
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Page 12
... trumps , on supposition your partner has a strong suit . 2nd . If strong in other suits , though weak in trumps yourself . 3rd . If your adversaries are playing from weak suits . 4th . If your adversaries are at the point of eight , and ...
... trumps , on supposition your partner has a strong suit . 2nd . If strong in other suits , though weak in trumps yourself . 3rd . If your adversaries are playing from weak suits . 4th . If your adversaries are at the point of eight , and ...
Page 57
... trumps , and six small cards of any suit , and are to lead ; then lead from the suit of which you have six , because ... strong in trumps or not , it is the best play to begin with the knave , because by getting the ace out of any hand ...
... trumps , and six small cards of any suit , and are to lead ; then lead from the suit of which you have six , because ... strong in trumps or not , it is the best play to begin with the knave , because by getting the ace out of any hand ...
Page 58
... strong in trumps , you may play your game as backward as you please ; but if you are weak in trumps , you must play the reverse . Let us explain what is meant by being strong or weak in trumps . If you have ace , king , and three small ...
... strong in trumps , you may play your game as backward as you please ; but if you are weak in trumps , you must play the reverse . Let us explain what is meant by being strong or weak in trumps . If you have ace , king , and three small ...
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Common terms and phrases
advantage adversary leads adversary's ball Article basto baulk bricole calculation called canon Caster throw chance consequently count crib Cribbage cushion deal dealer dealt Deschapelles deuce discard Drawn eight elder hand equal fault finesse five cards four aces four cards gain give happen hold holes honours king knave last player left-hand adversary losing hazard manille matadores move and win nine odd trick pack partner leads person placed play the king playing a ball pocket pool probability punter queen queen of hearts quinola reckon red ball remaining reversis revoke right-hand adversary round rubber rule score sequence Setter's expectation seven shuffle small card small clubs small diamonds small hearts Spadille stake striker stroke strong in trumps strong suit suppose three cards three small trumps three-handed whist turned unless weak in trumps White to move win the game winning card younger-hand